|
Biocontrol Corp. Looks to Break Into
Computer Peripheral Market
by James Cavuoto, editor
BioControl Systems, Inc.,
the South San Francisco neurotechnology firm that developed the
BioMuse neural interface system, has set its sights on the mass
market for computer input products. Although the company has sold
more than 100 of its $20,000 BioMuse systems to corporate, government,
and private research institutions, company founders Benjamin Knapp
and Hugh Lusted have decided to abandon this high-end market in
favor of lower-cost, higher-volume products.
Hands-Free
Controller
With the help of Moto Development
Group, a San Francisco technology design and product development
firm, BioControl has recently produced a prototype of a consumer
neural interface product that the company says could sell for under
$200. The slick-looking HFC (hands-free controller) consists of
a strap-mounted sensor that contains a single electromyographic
surface electrode and an accelerometer. Up to four such wristwatch-like
sensors can be connected to a belt-worn controller that communicates
via radio-frequency signals to a computer within proximity of the
controller. Knapp said he expects that future versions of the product
will eliminate the belt-worn controller, embedding a miniature RF
transmitter in each sensor.
Each sensor samples acceleration and EMG signals 4,000 times per
second, with an 8-bit depth for EMG and 12-bit signal from the accelerometer.
Knapp, the company's technology director, says that the HFC's use
of both external (accelerometer) and internal (EMG) signals offers
computer users and software developers an unprecedented level of
man-machine interaction. According to Knapp, if positioned properly
on the arm, a single EMG sensor can discriminate among the five
fingers with 80 percent accuracy. This information, combined with
the accelerometer's feedback on arm motion, could enable a game
developer, for example, to produce a much-more realistic interface
than current computer mice, joysticks, and other input devices offer.
 |
|
HFC neural interface prototype
from BioControl Corp. is targeted at mass-market computer input
device industry. |
|
BioControl has developed patented signal-processing
technology, built into the controller, that transforms the analog
input signals into meaningful and linearized digital data. A brief
training session would enable each user to calibrate the system
with his/her physical attributes and the location of the sensor.
Besides the arm/wrist sensors, BioControl has developed a head-mounted
sensor that converts head movements and forehead muscle contractions
into meaningful computer data.
Knapp said that the firm has had discussions with computer peripheral
manufacturers such as Kensington as well as software giant Microsoft.
The company is looking for an OEM partnership or venture capital
deal that would enable them to produce the HFC in quantity, which
he estimates would be at least 1,000 units per month initially.
BioControl
Background
Knapp and Lusted founded BioControl in 1989, after working together
on a number of neurotechnology projects, including the cochlear
prosthesis. Lusted earned a Ph.D in neurophysiology from the Stanford
medical school; Knapp received his Ph.D in electrical engineering
from Stanford. They developed BioMuse in 1992 as an eight-channel
biocontroller capable of reading EEG, EMG, EOG, and EKG data. Among
the users of this system were NASA, British Telecom, the U.S. Air
Force, and Honeywell.
The pair elected to remove the EEG, EOG, and EKG options from the
consumer-oriented HFC prototype because of the inherent noise, complexity,
and difficulty of working with those signals. At the same time,
the accelerometer sensor offered a key component for gaming and
virtual reality applications. Lusted is working with a company called
SGS Interactive that has
developed an on-line virtual arm-wrestling game in which two remote
players equipped with an arm sensor attempt to "pin" their
opponent's on-screen arm.
Future Outlook
Looking down the road, Knapp sees magnetoencephalographic recording
as a viable interface technology for "thought-controlled"
computers. Although current MEG technology requires relatively large
sensors and massive power, future developments in technologies such
as SQUID (superconducting quantum interference device) will help
make this more practical. Unlike EEG signals, magnetic sensing is
more able to penetrate skin, bone, and other tissue, enabling the
sensors to be removed from the human body. Magnetic signals emitted
by neurons in the brain would also be less susceptible to attenuation
caused by the varying orientations of neural cells in the cerebral
cortex, a current problem faced by EEG technologists.
While other vendors are working on brain- or neural-computer interface
products, BioControl seems to have an advantage because of its engineering
expertise and its flair for industrial design and consumer marketing
garnered from its relationship with Moto.
|
|